Impressions


  • Nikon D3 Initial Impressions (my story) - long!
    For those not familiar with my prior posts and gear talk, back in the summer/fall of 2006 I switched to Nikon DSLRs (D2Xs) after being a Canon digital (10D, 20D, 1DMKIIn) and film (1V) shooter for many years. There were many reasons why I did this, but really the main reason was that the Nikon felt better in my hands to me than any Canon ever did. And handling is very important to me, especially when you are shooting for many hours. The controls should feel comfortable, the body should not bother you, etc. I had initially chosen Canon DSLRs (10D first) since I had the Canon film camera (1V). I had never even bothered to look at Nikon since I had Canon lenses. I went with familiar. But when I did look and play with the D2X (by chance), it just felt right at home for me, and I instantly loved it. Everything felt better and the controls more logical to me. Obviously a personal thing, but very important to me. At the time, and having come from a film background, high ISO noise didn't bothe
  • Successful Job Interviews: Attitude, First Impressions And Appearance Are Everything
    The first 30 seconds count most of all in job employment interviews. Most job seekers think that their job of "selling themselves "to the employment interviewer occurs when they walk in the door. Most of your work will have been done in preparation previous to the actual interview. The first 30 seconds of any interview are the core elements of getting that job - of adding, confirming and supporting your preparation for the job interview and ultimately to be successful in "getting that job". People often form major opinions about others within the 30 seconds of meeting them. For this reason the first 30 seconds of an employment interview or indeed any personal introduction will make or break you. To make it worse, once an initial impression is made, it is almost impossible to shake off. It is a well known fact, in the human resources field and industry that professional interviewers will state that in most cases of job employment interviews that in the time period that it takes to appli
  • World of Warcraft: Second First Impressions
    I'm back in WoW, for a short while, mainly because a good few of my guildmates there are trying this PvP thing, and I like PvP. My first two impressions were, "Woah, smooth!", and "Woah, lag!"Having been controlling ships in EVE for a while, I'm used to a slight delay in response. The battleship I've been piloting for a while now turns like an arthritic whale. The responses in WoW are instantaneous, and it lends a definite feeling of smoothness to the whole experience. On the other hand, there was ferocious lag across the entire battlegroup last night, and it made things... interesting. I could be into the third or fourth spell, from a buttons on the keyboard point of view, and not know if the opponent was still there or not. Once, I ran over a cliff, and was watching the pretty falling motion, and then was suddenly back on top as though I hadn't fallen at all. And then the whole battlegroup crashed. PvP in WoW is easy and risk-free. You don't even have to pay repair costs when you ge
  • Turok - Demo Impressions.
    The Turok games are one of those cases where it would probably have been better leaving it alone after the success of the first game. Of course, video games are still a business and any successful game is more than likely to get a sequel. Turok spawned a franchise, and while the first is widely seen as one of the best games for the N64 the franchise flopped when the fourth installment (Turok: Evolution) was released on Playstation 2 and various consoles in 2002. Since then, thankfully, nothing has been released. Well, until now of course.Buena Vista Games (yup, that's Disney) acquired the rights back in 2005 and have eventually managed to produce a game using the Unreal Engine 3. However, this is no Gears of War. They've gone back to basics and simply called the game Turok, whether that's an attempt to start afresh remains to be seen. The demo weighs in at about 1.2GB on Xbox Live but, unless you've got nothing better to do, it's probably not worth it.Turok comes at a time when the 36
  • Sony Alpha DSLR-A200 First Impressions Review
    After a year-long stint as the company’s debut DSLR, the A100 finally has a successor. It isn’t much different, though: Sony markets it as "faster, lighter, and easier to use," according to their January 6 press release. The Sony ? DSLR-A200 comes with the same 10.2 megapixels and many of the same features, like built-in optical image stabilization and dust removal systems. When the A100 was released a year ago, it sold for $899 with a kit lens. The new Sony A200 will still come with a lens, but will retail for much less at $699. It will be available in February.Physical TourFrontThe Sony DSLR-A200’s front looks very similar to its predecessor. It has the molded hand grip on the left with a thick divot near the top for the index finger. Also near the top is a sensor for the optional remote control. Behind it, the jog dial and shutter release button can be seen, although they are more visible from the top.To the right of the hand grip is the ? A200 label, printed in white. The l
  • Nikon D3 first impressions
    Nikon's most recent DSLR announcements were dominated by the debut of its first full-frame model, the D3. Sporting a 12.1 Megapixel ‘FX-format’ CMOS sensor, the new D3 made big claims over high sensitivity performance, and unlike Canon’s full-frame models, it could also accommodate lenses designed for its cropped-frame bodies – albeit with a cropped frame and at a reduced resolution.Nikon fanatics the world over are understandably excited about the D3, and Camera Labs forum moderator Thomas is no exception. Self-confessed Nikon ‘fanboy’ and passionate owner of a D80 and numerous lenses including his beloved DX 18-200mm VR, Thomas was particularly excited about checking out the new D3 for himself.So when the Nikon Solutions Expo came within 500km of his home town, we couldn’t hold him back. What follows is the second part of an interview between Thomas and Camera Labs Editor Gordon Laing after the show. Part one featured Thomas’ views on the D300, and now in Part two, he
  • Widgetbucks: CPM (cost-per-thousand impressions)Reklamlar?
    29 Kas?m’da Widgetbucks’tan uluslararas? trafik için bir aç?klama yap?ld?.  Widgetbucks’?n kesinlikle ?ngilizce d???ndaki sitelere ödeme yapmad?klar?n? bir kez daha hat?rlatt?ktan sonra, 2 hafta önceki reklam politikalar?nda yapt?klari bir de?i?iklikten bahsedelim.  Widgetbucks uluslaras? trafik için CPM (cost-per-thousand impressions) reklamlar?n? yay?nc?lara sunuyor.   Bu konuyu zaman?nda yazamad?m çünkü malum s?navlar?m vard?.   Uluslararas? t?klamalara ödeme yapmayacaklar?n? aç?klad?ktan sonra reklam politilar?nda [...]
  • Funny impressions is my kind of humor ;)
    Hehe, this guy is funny… nice clean humor right here people. Really like the impressions he make, they are so spot on. Alright they could always have been a bit more accurate, but nobody’s perfect. http://www.youtube.com/watch?v=p-1452a8ecQ
  • Vintage Impressions "MONARCH"
    Make Your Walls Sing......Artistic Environments www.Karen Kearney.com
  • PhotoPlus Expo: Final Impressions
    For a journalist, the big news at PhotoPlus was already known in the days and weeks preceding the big event. Nevertheless, the show was a time to renew acquaintances, play with the gear that's been written about, find the hidden gems, and see which booths professional photographers were flocking to.Surprises and MIA'sThe surprise no-show was Hasselblad. This is the first show I can remember when they didn't have a booth, even though they recently introduced a 39MP DSLR that should've been an item of great interest to PhotoPlus Expo attendees.Kodak's booth is the smallest I can remember, perhaps a sign of the company's difficult transition to a mostly digital powerhouse. The biggest surprise is what they were giving away: film! Kodak's press kit included its recent survey which indicated that most pro shooters use film, at least some of the time. Perhaps they're right: the line for free film snaked around the booth most of the day Thursday. more : adorama
  • Invalid clicks or impressions on Google Ads
    I've just finished reading all my emails, when I came up on one, from Google, in which I was warned that I've generated invalid clicks or impressions, for the Adsense ads that I'm serving on my blog.This is funny, because I don't remember doing such a thing. Here is the actual email that the guys from Google sent me:" Hello Tiberius,It has come to our attention that invalid clicks or impressions havebeen generated on the Google ads on your site(s) through users ofthird-party programs paid or provided with other incentives to visityour site. Such programs include, but are not limited to auto-surf,pay-to-surf, pay-to-read, or pay-to-click sites.Please bear in mind that if we continue to detect invalid clicks orimpressions from these services on your ads, we may disable youraccount to protect our advertisers. In addition, we may adjust yourfuture payments for any days during which invalid clicks occurred inorder to properly credit advertisers for any invalid activity.We understand that yo
  • iPhone : impressions après 2 jours d’utilisation
    Ca fait maintenant deux jours complets que je passe en compagnie de l'iPhone. Plutôt qu'un test qui est très long à rédiger, voici mes impressions (désolé c'est en vrac) La machine est belle, c'est un véritable bijou, je sais, ca ne sert à rie...
  • SimCity Societies: new screenshots and impressions
    Will Wright said it himself: SimCity is complicated. The series has always prided itself on its micromanagement but eventually, flexing the ol' executive muscle starts to feel more like work and less like playing god. No one actually dreams of being a city water commissioner, so why should you have to play one in a video game? SimCity Societies doesn't think you have to either.In an impromptu presentation, the Sims team at EA walked us through their latest city builder with a focus on accessibility. The act of zoning is gone entirely, leaving players to place their buildings one by one in order to lay our their city. That may sound contrary to the overall goal, but the structures themselves are the characters this time around. Each building comes with its own stats and attributes that more clearly affect the citizens of your city. Your choices are also tailored to your current societal path, which leaves much less room for confusion while still allowing for creative expansion.From th
  • Sword of the New World: Initial Impressions
    Sword of the New World is another translated-from-Korean game, now released in the West. You can download the client, and play the initial levels (1-20, out of 100) for free, after which it costs $8.95 a month - or you can stay at level 20. To summarise: the gameplay is very different, but interesting, and the game is astoundingly pretty.The prettiness really is the thing that strikes you first; the character generation screens are stunning. However, you're immediately also struck by some of the differences from the run of the mill MMOPRG. First and foremost, you create a family name before you do anything else, and all your characters will have this as a surname. Then, your character creation isn't so much creation as choice - you pick a gender, class and a costume, and create a name. There's no facial customising, no stat juggling, or anything else, and the characters looks and clothing do not change in play (at least, as far as I've been able to establish). This limitation does
  • First impressions, Food Network’s Simply Delicioso with Ingrid Hoffman
    I just had the chance to catch the first episode of Simply Delicioso with Ingrid Hoffman on Food Network. My first impression is that this is going to be one of the good ones. Food Network’s official description of Ingrid is as follows: Ingrid Hoffmann makes every meal simply delicioso with her practical approach to [...]
  • Young Impressions
    If you have any tween kids in your house, Jamie's post is a great one. Go and show your kids that celebs are people just like the rest of us. I sure wish I would have found this when I was a teenager. It would have saved me a lot of self-esteem and heartache. Go! What are you waiting for?
  • LotRO: First Impressions
    Almost exactly two years ago, I wrote a post like this about World of Warcraft, in which I wasn't all that impressed, and saying I was pretty damn sure I'd stick with Dark Age of Camelot. Two years of playing WoW later, in this post, I shall be saying that while I am fairly impressed with Lord of the Rings Online, I'll probably stick with World of Warcraft. Note the less extreme positions: LotRO is a good game. The first thing that strikes me, coming in from World of Warcraft, is that the graphics are not cartoony. And, annoyingly, I'm not as pleased by this as I might be - I'm very much in favour of it in the landscape and objects, but character animations in particular look unnatural when they're aiming for realistic. The landscapes and towns look very fine, though, and I note that the Elven starting area looks rather like WoW's Blood Elf architecture, minus the floating bits. The lands of Men are perhaps a little dull in comparison to Elf and Dwarf areas, but that's somethin
  • Impressions From Sylvia Plath's *The Bell Jar*
    Image Source: http://www.st-andrews.ac.uk/~muscoll/boswell/images/ImageinBellJar.jpg Students, Discuss your ideas on Sylvia Plath's The Bell Jar below (cut-and-paste your . . .



eXTReMe Tracker